The neighbourhood has gone mad. Street gangs are trashing the area known as Caddillac Heights and someone needs to do something. Now RoboCop has to walk(because he canīt run) through six missions which ultimately take you to the showdown at OCP headquarters.
GENESIS/MEGADRIVE - Flying Edge/Acclaim 1993.
RoboCop3. Made by Flying Edge/Acclaim 1993.The code of the Genesis/megadrive game is Ocean's, Flying Edge just did the port to the Genesis from the SNES. Ocean as you might know is responsible for many film-licenced games. In an era it seemed that when an action film was released Ocean should do the game. I think it's not necessary to say that most of these games were bad.
The problem with this game is that RoboCop3 is way too difficult. The Robo sprite moves very slowly, and all the hazards come at you thick and fast. Quite often this also means coping with attacks from three different directions, wich is tough in the extreme. Such problems are supposed to be compensated for by the fact that you have four weapons available, but you have to find them first. And the thing is that better weapons will demand more ammo. The three-way pistol uses up your ammo three times faster.
If that wasnīt enough, when youīre right up against a baddie who is ducking, Robo also has a worrying tendency not to be able to kill them. Itīs also best not to stand up when shooting, but this means you spend most of the game ducking.
There are some big faults in this game. The hard difficult level is quite unforgiving and there are no restart points, which doesnīt please anyone. Also there is a very big lack of variety which most players will spot instantly. Iīll admit itīs fun to begin with, but it is to flawed to be playable.
The graphics of this game are decent. They are nowhere near as sharp and detailed as the SNES version but they are decent...The sprite of Robocop is nice but the sprites of the enemies are crude, especially the human thugs. The backgrounds, without being anything remarkable, are nice.
Although the film was bad, it had nice music. Unfortunately the music of the game has nothing to do with it. The musics are some of the most unispiring and boring compositions I have heard in a game. The SFX, on the other hand, are good.
There are 6 levels total, You start in the streets of Detroit, continue at the site of Delta City where you face ED-209 (this time it helps you), go to a church, then the sewers and finally you go to the OCP office where you face two cyber-samurais. Two of the levels are flying sequences, a-la R-Type. In these levels the gameplay is even more difficult and hard.
Overall there is not much good to say about this game. There are nice movies that turn into bad games, bad movies that turn into decent games but in this case a bad movie turned into a bad video game. How worse can it get? If you want to play a game with Robocop, try Robocop Vs Terminator for the Genesis. Avoid this mess at all costs!
[ Review made by: Raziel ]